Commit 2ab12b39 authored by Michael Niedermayer's avatar Michael Niedermayer

const

Originally committed as revision 11787 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 8c4bd28b
...@@ -70,7 +70,7 @@ typedef struct VmncContext { ...@@ -70,7 +70,7 @@ typedef struct VmncContext {
} VmncContext; } VmncContext;
/* read pixel value from stream */ /* read pixel value from stream */
static av_always_inline int vmnc_get_pixel(uint8_t* buf, int bpp, int be) { static av_always_inline int vmnc_get_pixel(const uint8_t* buf, int bpp, int be) {
switch(bpp * 2 + be) { switch(bpp * 2 + be) {
case 2: case 2:
case 3: return *buf; case 3: return *buf;
...@@ -82,7 +82,7 @@ static av_always_inline int vmnc_get_pixel(uint8_t* buf, int bpp, int be) { ...@@ -82,7 +82,7 @@ static av_always_inline int vmnc_get_pixel(uint8_t* buf, int bpp, int be) {
} }
} }
static void load_cursor(VmncContext *c, uint8_t *src) static void load_cursor(VmncContext *c, const uint8_t *src)
{ {
int i, j, p; int i, j, p;
const int bpp = c->bpp2; const int bpp = c->bpp2;
...@@ -200,7 +200,7 @@ static av_always_inline void paint_rect(uint8_t *dst, int dx, int dy, int w, int ...@@ -200,7 +200,7 @@ static av_always_inline void paint_rect(uint8_t *dst, int dx, int dy, int w, int
} }
} }
static av_always_inline void paint_raw(uint8_t *dst, int w, int h, uint8_t* src, int bpp, int be, int stride) static av_always_inline void paint_raw(uint8_t *dst, int w, int h, const uint8_t* src, int bpp, int be, int stride)
{ {
int i, j, p; int i, j, p;
for(j = 0; j < h; j++) { for(j = 0; j < h; j++) {
...@@ -223,14 +223,14 @@ static av_always_inline void paint_raw(uint8_t *dst, int w, int h, uint8_t* src, ...@@ -223,14 +223,14 @@ static av_always_inline void paint_raw(uint8_t *dst, int w, int h, uint8_t* src,
} }
} }
static int decode_hextile(VmncContext *c, uint8_t* dst, uint8_t* src, int ssize, int w, int h, int stride) static int decode_hextile(VmncContext *c, uint8_t* dst, const uint8_t* src, int ssize, int w, int h, int stride)
{ {
int i, j, k; int i, j, k;
int bg = 0, fg = 0, rects, color, flags, xy, wh; int bg = 0, fg = 0, rects, color, flags, xy, wh;
const int bpp = c->bpp2; const int bpp = c->bpp2;
uint8_t *dst2; uint8_t *dst2;
int bw = 16, bh = 16; int bw = 16, bh = 16;
uint8_t *ssrc=src; const uint8_t *ssrc=src;
for(j = 0; j < h; j += 16) { for(j = 0; j < h; j += 16) {
dst2 = dst; dst2 = dst;
...@@ -283,11 +283,11 @@ static int decode_hextile(VmncContext *c, uint8_t* dst, uint8_t* src, int ssize, ...@@ -283,11 +283,11 @@ static int decode_hextile(VmncContext *c, uint8_t* dst, uint8_t* src, int ssize,
return src - ssrc; return src - ssrc;
} }
static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size) static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size)
{ {
VmncContext * const c = avctx->priv_data; VmncContext * const c = avctx->priv_data;
uint8_t *outptr; uint8_t *outptr;
uint8_t *src = buf; const uint8_t *src = buf;
int dx, dy, w, h, depth, enc, chunks, res, size_left; int dx, dy, w, h, depth, enc, chunks, res, size_left;
c->pic.reference = 1; c->pic.reference = 1;
......
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