Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
2a5700de
Commit
2a5700de
authored
Mar 06, 2003
by
Michael Niedermayer
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
more idiot proof dox
Originally committed as revision 1629 to
svn://svn.ffmpeg.org/ffmpeg/trunk
parent
a9badb51
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
1 deletion
+6
-1
dsputil.c
libavcodec/dsputil.c
+6
-1
No files found.
libavcodec/dsputil.c
View file @
2a5700de
...
...
@@ -1627,9 +1627,11 @@ static int sad8x8_c(void *s, uint8_t *a, uint8_t *b, int stride){
/**
* permutes an 8x8 block.
* @param block the block
:)
* @param block the block
which will be permuted according to the given permutation vector
* @param permutation the permutation vector
* @param last the last non zero coefficient in scantable order, used to speed the permutation up
* @param scantable the used scantable, this is only used to speed the permutation up, the block is not
* (inverse) permutated to scantable order!
*/
void
ff_block_permute
(
DCTELEM
*
block
,
uint8_t
*
permutation
,
const
uint8_t
*
scantable
,
int
last
)
{
...
...
@@ -1652,6 +1654,9 @@ void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scant
}
}
/**
* memset(blocks, 0, sizeof(DCTELEM)*6*64)
*/
static
void
clear_blocks_c
(
DCTELEM
*
blocks
)
{
memset
(
blocks
,
0
,
sizeof
(
DCTELEM
)
*
6
*
64
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment