// MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independant of MpegEncContext, so this will be removed then (FIXME/XXX)
AVCodecContext*avctx;
CABACContextc;
RangeCoderc;
DSPContextdsp;
AVFrameinput_picture;
AVFramecurrent_picture;
...
...
@@ -443,7 +445,7 @@ static inline int mirror(int v, int m){