Commit 1bf22c3a authored by Michael Niedermayer's avatar Michael Niedermayer

Merge remote-tracking branch 'cus/stable'

* cus/stable:
  ffplay: remove VideoPicture pix_fmt and use frame pixel format instead
  ffplay: only request 4 or 6 channels from SDL, if SDL version is at least 1.2.8
  ffplay: add pause audio feature in the middle of a packet
  ffplay: remove VideoPicture duration field
Merged-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parents fb4e434c f1a75aa0
......@@ -99,7 +99,6 @@ typedef struct PacketQueue {
typedef struct VideoPicture {
double pts; ///< presentation time stamp for this picture
double duration; ///< expected duration of the frame
int64_t pos; ///< byte position in file
int skip;
SDL_Overlay *bmp;
......@@ -107,7 +106,6 @@ typedef struct VideoPicture {
AVRational sample_aspect_ratio;
int allocated;
int reallocate;
enum PixelFormat pix_fmt;
#if CONFIG_AVFILTER
AVFilterBufferRef *picref;
......@@ -1194,13 +1192,8 @@ retry:
if (is->pictq_size > 1) {
VideoPicture *nextvp = &is->pictq[(is->pictq_rindex + 1) % VIDEO_PICTURE_QUEUE_SIZE];
duration = nextvp->pts - vp->pts; // More accurate this way, 1/time_base is often not reflecting FPS
} else {
duration = vp->duration;
}
duration = nextvp->pts - vp->pts;
if((framedrop>0 || (framedrop && is->audio_st)) && time > is->frame_timer + duration){
if(is->pictq_size > 1){
is->frame_drops_late++;
pictq_next_picture(is);
goto retry;
......@@ -1326,7 +1319,6 @@ static void alloc_picture(AllocEventProps *event_props)
vp->width = frame->width;
vp->height = frame->height;
vp->pix_fmt = frame->format;
video_open(event_props->is, 0);
......@@ -1387,8 +1379,6 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
vp = &is->pictq[is->pictq_windex];
vp->duration = frame_delay;
/* alloc or resize hardware picture buffer */
if (!vp->bmp || vp->reallocate ||
vp->width != src_frame->width ||
......@@ -1449,12 +1439,12 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
#if CONFIG_AVFILTER
// FIXME use direct rendering
av_picture_copy(&pict, (AVPicture *)src_frame,
vp->pix_fmt, vp->width, vp->height);
src_frame->format, vp->width, vp->height);
vp->sample_aspect_ratio = vp->picref->video->sample_aspect_ratio;
#else
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
is->img_convert_ctx = sws_getCachedContext(is->img_convert_ctx,
vp->width, vp->height, vp->pix_fmt, vp->width, vp->height,
vp->width, vp->height, src_frame->format, vp->width, vp->height,
PIX_FMT_YUV420P, sws_flags, NULL, NULL, NULL);
if (is->img_convert_ctx == NULL) {
fprintf(stderr, "Cannot initialize the conversion context\n");
......@@ -2085,6 +2075,9 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
} else
avcodec_get_frame_defaults(is->frame);
if (is->paused)
return -1;
if (flush_complete)
break;
new_packet = 0;
......@@ -2304,7 +2297,7 @@ static int stream_component_open(VideoState *is, int stream_index)
wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;
wanted_nb_channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
/* SDL only supports 1, 2, 4 or 6 channels at the moment, so we have to make sure not to request anything else. */
while (wanted_nb_channels > 0 && (wanted_nb_channels == 3 || wanted_nb_channels == 5 || wanted_nb_channels > 6)) {
while (wanted_nb_channels > 0 && (wanted_nb_channels == 3 || wanted_nb_channels == 5 || wanted_nb_channels > (SDL_VERSION_ATLEAST(1, 2, 8) ? 6 : 2))) {
wanted_nb_channels--;
wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);
}
......
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