Commit 1bdb47b7 authored by Daniel Kolesa's avatar Daniel Kolesa Committed by Lauri Kasanen

swscale: Replace illegal vector keyword usage in altivec code

While this technically compiles in current ffmpeg, this is only
because ffmpeg is compiled in strict ISO C mode, which disables
the builtin 'vector' keyword for AltiVec/VSX. Instead this gets
replaced with a macro inside altivec.h, which defines vector to
be actually __vector, which accepts random types.

Normally, the vector keyword should be used only with plain
scalar non-typedef types, such as unsigned int. But we have the
vec_(s|u)(8|16|32) macros, which can be used in a portable manner,
in util_altivec.h in libavutil.

This is also consistent with other AltiVec/VSX code elsewhere in
the tree.

Fixes #7861.
Signed-off-by: 's avatarDaniel Kolesa <daniel@octaforge.org>
Signed-off-by: 's avatarLauri Kasanen <cand@gmx.com>
parent 581419ea
......@@ -153,13 +153,13 @@ static void yuv2plane1_float_altivec(const int32_t *src, float *dest, int dstW)
const int add = (1 << (shift - 1));
const int clip = (1 << 16) - 1;
const float fmult = 1.0f / 65535.0f;
const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
const vector float vzero = (vector float) {0, 0, 0, 0};
vector uint32_t v;
vector float vd;
const vec_u32 vadd = (vec_u32) {add, add, add, add};
const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
const vec_f vzero = (vec_f) {0, 0, 0, 0};
vec_u32 v;
vec_f vd;
int i;
yuv2plane1_float_u(src, dest, dst_u, 0);
......@@ -186,15 +186,15 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i
const int add = (1 << (shift - 1));
const int clip = (1 << 16) - 1;
const float fmult = 1.0f / 65535.0f;
const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
const vector float vzero = (vector float) {0, 0, 0, 0};
const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16};
const vector uint16_t vswapsmall = vec_splat_u16(8);
vector uint32_t v;
vector float vd;
const vec_u32 vadd = (vec_u32) {add, add, add, add};
const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
const vec_f vzero = (vec_f) {0, 0, 0, 0};
const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16};
const vec_u16 vswapsmall = vec_splat_u16(8);
vec_u32 v;
vec_f vd;
int i;
yuv2plane1_float_bswap_u(src, dest, dst_u, 0);
......@@ -208,8 +208,8 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i
vd = vec_ctf(v, 0);
vd = vec_madd(vd, vmul, vzero);
vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig);
vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall);
vd = (vec_f) vec_rl((vec_u32) vd, vswapbig);
vd = (vec_f) vec_rl((vec_u16) vd, vswapsmall);
vec_st(vd, 0, (float *) &dest[i]);
}
......
......@@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
const int dst_u = -(uintptr_t)dest & 15;
int i, j;
LOCAL_ALIGNED(16, int16_t, val, [16]);
const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
vector int16_t vi, vileft, ditherleft, ditherright;
vector uint8_t vd;
const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7};
vec_s16 vi, vileft, ditherleft, ditherright;
vec_u8 vd;
for (j = 0; j < 16; j++) {
val[j] = dither[(dst_u + offset + j) & 7];
......@@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW,
const int shift = 15 - output_bits;
const int add = (1 << (shift - 1));
const int clip = (1 << output_bits) - 1;
const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add};
const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift);
const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
vector uint16_t v;
const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add};
const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
const vec_u16 vshift = (vec_u16) vec_splat_u16(shift);
const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
vec_u16 v;
int i;
yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0);
......@@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
const int add = (1 << (shift - 1));
const int clip = (1 << output_bits) - 1;
const uint16_t swap = big_endian ? 8 : 0;
const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
const vector int16_t vzero = vec_splat_s16(0);
const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
vector int16_t vfilter[MAX_FILTER_SIZE], vin;
vector uint16_t v;
vector uint32_t vleft, vright, vtmp;
const vec_u32 vadd = (vec_u32) {add, add, add, add};
const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
const vec_s16 vzero = vec_splat_s16(0);
const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
vec_s16 vfilter[MAX_FILTER_SIZE], vin;
vec_u16 v;
vec_u32 vleft, vright, vtmp;
int i, j;
for (i = 0; i < filterSize; i++) {
vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i],
filter[i], filter[i], filter[i], filter[i]};
vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i],
filter[i], filter[i], filter[i], filter[i]};
}
yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
......@@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
for (j = 0; j < filterSize; j++) {
vin = vec_vsx_ld(0, &src[j][i]);
vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]);
vtmp = (vec_u32) vec_mule(vin, vfilter[j]);
vleft = vec_add(vleft, vtmp);
vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]);
vtmp = (vec_u32) vec_mulo(vin, vfilter[j]);
vright = vec_add(vright, vtmp);
}
vleft = vec_sra(vleft, vshift);
vright = vec_sra(vright, vshift);
v = vec_packsu(vleft, vright);
v = (vector uint16_t) vec_max((vector int16_t) v, vzero);
v = (vec_u16) vec_max((vec_s16) v, vzero);
v = vec_min(v, vlargest);
v = vec_rl(v, vswap);
v = vec_perm(v, v, vperm);
......@@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW,
const int dst_u = -(uintptr_t)dest & 7;
const int shift = 3;
const int add = (1 << (shift - 1));
const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
vector uint32_t v, v2;
vector uint16_t vd;
const vec_u32 vadd = (vec_u32) {add, add, add, add};
const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
vec_u32 v, v2;
vec_u16 vd;
int i;
yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0);
......@@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
const int bias = 0x8000;
const int add = (1 << (shift - 1)) - 0x40000000;
const uint16_t swap = big_endian ? 8 : 0;
const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias};
vector int32_t vfilter[MAX_FILTER_SIZE];
vector uint16_t v;
vector uint32_t vleft, vright, vtmp;
vector int32_t vin32l, vin32r;
const vec_u32 vadd = (vec_u32) {add, add, add, add};
const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias};
vec_s32 vfilter[MAX_FILTER_SIZE];
vec_u16 v;
vec_u32 vleft, vright, vtmp;
vec_s32 vin32l, vin32r;
int i, j;
for (i = 0; i < filterSize; i++) {
vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]};
vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]};
}
yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
......@@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
vin32l = vec_vsx_ld(0, &src[j][i]);
vin32r = vec_vsx_ld(0, &src[j][i + 4]);
vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]);
vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]);
vleft = vec_add(vleft, vtmp);
vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]);
vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]);
vright = vec_add(vright, vtmp);
}
vleft = vec_sra(vleft, vshift);
vright = vec_sra(vright, vshift);
v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright);
v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright);
v = vec_add(v, vbias);
v = vec_rl(v, vswap);
vec_st(v, 0, &dest[i]);
......@@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
out0 = vec_mergeh(bd, gd); \
out1 = vec_mergeh(rd, ad); \
\
tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 0, dest); \
tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 16, dest); \
\
dest += 32; \
......@@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
out0 = vec_mergeh(rd, gd); \
out1 = vec_mergeh(bd, ad); \
\
tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 0, dest); \
tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 16, dest); \
\
dest += 32; \
......@@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
out0 = vec_mergeh(ad, rd); \
out1 = vec_mergeh(gd, bd); \
\
tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 0, dest); \
tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 16, dest); \
\
dest += 32; \
......@@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
out0 = vec_mergeh(ad, bd); \
out1 = vec_mergeh(gd, rd); \
\
tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 0, dest); \
tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
vec_vsx_st(tmp8, 16, dest); \
\
dest += 32; \
......@@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
const int16_t **alpSrc, uint8_t *dest,
int dstW, int y, enum AVPixelFormat target, int hasAlpha)
{
vector int16_t vv;
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
vector int32_t tmp, tmp2, tmp3, tmp4;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
const vector int32_t ystart = vec_splats(1 << 9);
const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19));
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint32_t shift10 = vec_splat_u32(10);
vec_s16 vv;
vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
vec_s32 tmp, tmp2, tmp3, tmp4;
vec_u16 rd16, gd16, bd16;
vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
const vec_s32 ystart = vec_splats(1 << 9);
const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19));
const vec_u16 zero16 = vec_splat_u16(0);
const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vec_s32 y_add = vec_splats(1 << 21);
const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vec_s32 rgbclip = vec_splats(1 << 30);
const vec_s32 zero32 = vec_splat_s32(0);
const vec_u32 shift22 = vec_splats(22U);
const vec_u32 shift10 = vec_splat_u32(10);
int i, j;
// Various permutations
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
ad = vec_splats((uint8_t) 255);
......@@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
*abuf1 = hasAlpha ? abuf[1] : NULL;
const int16_t yalpha1 = 4096 - yalpha;
const int16_t uvalpha1 = 4096 - uvalpha;
vector int16_t vy, vu, vv, A = vec_splat_s16(0);
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
const vector int16_t vyalpha1 = vec_splats(yalpha1);
const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift19 = vec_splats(19U);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint32_t shift10 = vec_splat_u32(10);
const vector int32_t dec128 = vec_splats(128 << 19);
const vector int32_t add18 = vec_splats(1 << 18);
vec_s16 vy, vu, vv, A = vec_splat_s16(0);
vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
vec_u16 rd16, gd16, bd16;
vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
const vec_s16 vyalpha1 = vec_splats(yalpha1);
const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
const vec_u16 zero16 = vec_splat_u16(0);
const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vec_s32 y_add = vec_splats(1 << 21);
const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vec_s32 rgbclip = vec_splats(1 << 30);
const vec_s32 zero32 = vec_splat_s32(0);
const vec_u32 shift19 = vec_splats(19U);
const vec_u32 shift22 = vec_splats(22U);
const vec_u32 shift10 = vec_splat_u32(10);
const vec_s32 dec128 = vec_splats(128 << 19);
const vec_s32 add18 = vec_splats(1 << 18);
int i;
// Various permutations
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
av_assert2(yalpha <= 4096U);
av_assert2(uvalpha <= 4096U);
......@@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
tmp3 = vec_sra(tmp3, shift19);
tmp4 = vec_sra(tmp4, shift19);
A = vec_packs(tmp3, tmp4);
ad = vec_packsu(A, (vector int16_t) zero16);
ad = vec_packsu(A, (vec_s16) zero16);
} else {
ad = vec_splats((uint8_t) 255);
}
......@@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
*abuf1 = hasAlpha ? abuf[1] : NULL;
const int16_t yalpha1 = 4096 - yalpha;
const int16_t uvalpha1 = 4096 - uvalpha;
vector int16_t vy, vu, vv, A = vec_splat_s16(0);
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
const vector int16_t vyalpha1 = vec_splats(yalpha1);
const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift19 = vec_splats(19U);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint32_t shift10 = vec_splat_u32(10);
const vector int32_t dec128 = vec_splats(128 << 19);
const vector int32_t add18 = vec_splats(1 << 18);
vec_s16 vy, vu, vv, A = vec_splat_s16(0);
vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
vec_u16 rd16, gd16, bd16;
vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
const vec_s16 vyalpha1 = vec_splats(yalpha1);
const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
const vec_u16 zero16 = vec_splat_u16(0);
const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vec_s32 y_add = vec_splats(1 << 21);
const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vec_s32 rgbclip = vec_splats(1 << 30);
const vec_s32 zero32 = vec_splat_s32(0);
const vec_u32 shift19 = vec_splats(19U);
const vec_u32 shift22 = vec_splats(22U);
const vec_u32 shift10 = vec_splat_u32(10);
const vec_s32 dec128 = vec_splats(128 << 19);
const vec_s32 add18 = vec_splats(1 << 18);
int i;
// Various permutations
const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
0, 1, 2, 3,
4, 5, 6, 7,
4, 5, 6, 7 };
const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
8, 9, 10, 11,
12, 13, 14, 15,
12, 13, 14, 15 };
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
0, 1, 2, 3,
4, 5, 6, 7,
4, 5, 6, 7 };
const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
8, 9, 10, 11,
12, 13, 14, 15,
12, 13, 14, 15 };
const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
av_assert2(yalpha <= 4096U);
av_assert2(uvalpha <= 4096U);
......@@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
tmp3 = vec_sra(tmp3, shift19);
tmp4 = vec_sra(tmp4, shift19);
A = vec_packs(tmp3, tmp4);
ad = vec_packsu(A, (vector int16_t) zero16);
ad = vec_packsu(A, (vec_s16) zero16);
} else {
ad = vec_splats((uint8_t) 255);
}
......@@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
{
const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift2 = vec_splat_u32(2);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
const vector int16_t mul4 = vec_splat_s16(4);
const vector int16_t mul8 = vec_splat_s16(8);
const vector int16_t add64 = vec_splat_s16(64);
const vector uint16_t shift7 = vec_splat_u16(7);
const vector int16_t max255 = vec_splat_s16(255);
vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
vec_u16 rd16, gd16, bd16;
vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
const vec_u16 zero16 = vec_splat_u16(0);
const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vec_s32 y_add = vec_splats(1 << 21);
const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vec_s32 rgbclip = vec_splats(1 << 30);
const vec_s32 zero32 = vec_splat_s32(0);
const vec_u32 shift2 = vec_splat_u32(2);
const vec_u32 shift22 = vec_splats(22U);
const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
const vec_s16 mul4 = vec_splat_s16(4);
const vec_s16 mul8 = vec_splat_s16(8);
const vec_s16 add64 = vec_splat_s16(64);
const vec_u16 shift7 = vec_splat_u16(7);
const vec_s16 max255 = vec_splat_s16(255);
int i;
// Various permutations
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes.
vy = vec_ld(0, &buf0[i]);
......@@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
vu = vec_ld(0, &ubuf0[i]);
vv = vec_ld(0, &vbuf0[i]);
if (uvalpha < 2048) {
vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
tmp32 = vec_mule(vu, mul4);
tmp32_2 = vec_mulo(vu, mul4);
......@@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
} else {
tmp16 = vec_ld(0, &ubuf1[i]);
vu = vec_add(vu, tmp16);
vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
tmp16 = vec_ld(0, &vbuf1[i]);
vv = vec_add(vv, tmp16);
vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
vu32_l = vec_mule(vu, mul8);
vu32_r = vec_mulo(vu, mul8);
......@@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
A = vec_add(A, add64);
A = vec_sr(A, shift7);
A = vec_max(A, max255);
ad = vec_packsu(A, (vector int16_t) zero16);
ad = vec_packsu(A, (vec_s16) zero16);
} else {
ad = vec_splats((uint8_t) 255);
}
......@@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
{
const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift2 = vec_splat_u32(2);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
const vector int16_t mul4 = vec_splat_s16(4);
const vector int16_t mul8 = vec_splat_s16(8);
const vector int16_t add64 = vec_splat_s16(64);
const vector uint16_t shift7 = vec_splat_u16(7);
const vector int16_t max255 = vec_splat_s16(255);
vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r;
vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
vec_u16 rd16, gd16, bd16;
vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
const vec_u16 zero16 = vec_splat_u16(0);
const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vec_s32 y_add = vec_splats(1 << 21);
const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vec_s32 rgbclip = vec_splats(1 << 30);
const vec_s32 zero32 = vec_splat_s32(0);
const vec_u32 shift2 = vec_splat_u32(2);
const vec_u32 shift22 = vec_splats(22U);
const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
const vec_s16 mul4 = vec_splat_s16(4);
const vec_s16 mul8 = vec_splat_s16(8);
const vec_s16 add64 = vec_splat_s16(64);
const vec_u16 shift7 = vec_splat_u16(7);
const vec_s16 max255 = vec_splat_s16(255);
int i;
// Various permutations
const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
0, 1, 2, 3,
4, 5, 6, 7,
4, 5, 6, 7 };
const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
8, 9, 10, 11,
12, 13, 14, 15,
12, 13, 14, 15 };
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
0, 1, 2, 3,
4, 5, 6, 7,
4, 5, 6, 7 };
const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
8, 9, 10, 11,
12, 13, 14, 15,
12, 13, 14, 15 };
const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes.
vy = vec_ld(0, &buf0[i * 2]);
......@@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
vu = vec_ld(0, &ubuf0[i]);
vv = vec_ld(0, &vbuf0[i]);
if (uvalpha < 2048) {
vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
tmp32 = vec_mule(vu, mul4);
tmp32_2 = vec_mulo(vu, mul4);
......@@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
} else {
tmp16 = vec_ld(0, &ubuf1[i]);
vu = vec_add(vu, tmp16);
vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
tmp16 = vec_ld(0, &vbuf1[i]);
vv = vec_add(vv, tmp16);
vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
vu32_l = vec_mule(vu, mul8);
vu32_r = vec_mulo(vu, mul8);
......@@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
A = vec_add(A, add64);
A = vec_sr(A, shift7);
A = vec_max(A, max255);
ad = vec_packsu(A, (vector int16_t) zero16);
ad = vec_packsu(A, (vec_s16) zero16);
} else {
ad = vec_splats((uint8_t) 255);
}
......@@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0)
YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0)
static av_always_inline void
write422(const vector int16_t vy1, const vector int16_t vy2,
const vector int16_t vu, const vector int16_t vv,
write422(const vec_s16 vy1, const vec_s16 vy2,
const vec_s16 vu, const vec_s16 vv,
uint8_t *dest, const enum AVPixelFormat target)
{
vector uint8_t vd1, vd2, tmp;
const vector uint8_t yuyv1 = (vector uint8_t) {
0x0, 0x10, 0x1, 0x18,
0x2, 0x11, 0x3, 0x19,
0x4, 0x12, 0x5, 0x1a,
0x6, 0x13, 0x7, 0x1b };
const vector uint8_t yuyv2 = (vector uint8_t) {
0x8, 0x14, 0x9, 0x1c,
0xa, 0x15, 0xb, 0x1d,
0xc, 0x16, 0xd, 0x1e,
0xe, 0x17, 0xf, 0x1f };
const vector uint8_t yvyu1 = (vector uint8_t) {
0x0, 0x18, 0x1, 0x10,
0x2, 0x19, 0x3, 0x11,
0x4, 0x1a, 0x5, 0x12,
0x6, 0x1b, 0x7, 0x13 };
const vector uint8_t yvyu2 = (vector uint8_t) {
0x8, 0x1c, 0x9, 0x14,
0xa, 0x1d, 0xb, 0x15,
0xc, 0x1e, 0xd, 0x16,
0xe, 0x1f, 0xf, 0x17 };
const vector uint8_t uyvy1 = (vector uint8_t) {
0x10, 0x0, 0x18, 0x1,
0x11, 0x2, 0x19, 0x3,
0x12, 0x4, 0x1a, 0x5,
0x13, 0x6, 0x1b, 0x7 };
const vector uint8_t uyvy2 = (vector uint8_t) {
0x14, 0x8, 0x1c, 0x9,
0x15, 0xa, 0x1d, 0xb,
0x16, 0xc, 0x1e, 0xd,
0x17, 0xe, 0x1f, 0xf };
vec_u8 vd1, vd2, tmp;
const vec_u8 yuyv1 = (vec_u8) {
0x0, 0x10, 0x1, 0x18,
0x2, 0x11, 0x3, 0x19,
0x4, 0x12, 0x5, 0x1a,
0x6, 0x13, 0x7, 0x1b };
const vec_u8 yuyv2 = (vec_u8) {
0x8, 0x14, 0x9, 0x1c,
0xa, 0x15, 0xb, 0x1d,
0xc, 0x16, 0xd, 0x1e,
0xe, 0x17, 0xf, 0x1f };
const vec_u8 yvyu1 = (vec_u8) {
0x0, 0x18, 0x1, 0x10,
0x2, 0x19, 0x3, 0x11,
0x4, 0x1a, 0x5, 0x12,
0x6, 0x1b, 0x7, 0x13 };
const vec_u8 yvyu2 = (vec_u8) {
0x8, 0x1c, 0x9, 0x14,
0xa, 0x1d, 0xb, 0x15,
0xc, 0x1e, 0xd, 0x16,
0xe, 0x1f, 0xf, 0x17 };
const vec_u8 uyvy1 = (vec_u8) {
0x10, 0x0, 0x18, 0x1,
0x11, 0x2, 0x19, 0x3,
0x12, 0x4, 0x1a, 0x5,
0x13, 0x6, 0x1b, 0x7 };
const vec_u8 uyvy2 = (vec_u8) {
0x14, 0x8, 0x1c, 0x9,
0x15, 0xa, 0x1d, 0xb,
0x16, 0xc, 0x1e, 0xd,
0x17, 0xe, 0x1f, 0xf };
vd1 = vec_packsu(vy1, vy2);
vd2 = vec_packsu(vu, vv);
......@@ -1428,11 +1428,11 @@ yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
int y, enum AVPixelFormat target)
{
int i, j;
vector int16_t vy1, vy2, vu, vv;
vector int32_t vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
const vector int32_t start = vec_splats(1 << 18);
const vector uint32_t shift19 = vec_splats(19U);
vec_s16 vy1, vy2, vu, vv;
vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
const vec_s32 start = vec_splats(1 << 18);
const vec_u32 shift19 = vec_splats(19U);
for (i = 0; i < lumFilterSize; i++)
vlumFilter[i] = vec_splats(lumFilter[i]);
......@@ -1539,11 +1539,11 @@ yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2],
*vbuf0 = vbuf[0], *vbuf1 = vbuf[1];
const int16_t yalpha1 = 4096 - yalpha;
const int16_t uvalpha1 = 4096 - uvalpha;
vector int16_t vy1, vy2, vu, vv;
vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
const vector int16_t vyalpha1 = vec_splats(yalpha1);
const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
const vector uint32_t shift19 = vec_splats(19U);
vec_s16 vy1, vy2, vu, vv;
vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
const vec_s16 vyalpha1 = vec_splats(yalpha1);
const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
const vec_u32 shift19 = vec_splats(19U);
int i;
av_assert2(yalpha <= 4096U);
av_assert2(uvalpha <= 4096U);
......@@ -1568,11 +1568,11 @@ yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0,
int uvalpha, int y, enum AVPixelFormat target)
{
const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
vector int16_t vy1, vy2, vu, vv, tmp;
const vector int16_t add64 = vec_splats((int16_t) 64);
const vector int16_t add128 = vec_splats((int16_t) 128);
const vector uint16_t shift7 = vec_splat_u16(7);
const vector uint16_t shift8 = vec_splat_u16(8);
vec_s16 vy1, vy2, vu, vv, tmp;
const vec_s16 add64 = vec_splats((int16_t) 64);
const vec_s16 add128 = vec_splats((int16_t) 128);
const vec_u16 shift7 = vec_splat_u16(7);
const vec_u16 shift8 = vec_splat_u16(8);
int i;
if (uvalpha < 2048) {
......@@ -1666,18 +1666,18 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
{
int i;
unsigned int xpos = 0, xx;
vector uint8_t vin, vin2, vperm;
vector int8_t vmul, valpha;
vector int16_t vtmp, vtmp2, vtmp3, vtmp4;
vector uint16_t vd_l, vd_r, vcoord16[2];
vector uint32_t vcoord[4];
const vector uint32_t vadd = (vector uint32_t) {
vec_u8 vin, vin2, vperm;
vec_s8 vmul, valpha;
vec_s16 vtmp, vtmp2, vtmp3, vtmp4;
vec_u16 vd_l, vd_r, vcoord16[2];
vec_u32 vcoord[4];
const vec_u32 vadd = (vec_u32) {
0,
xInc * 1,
xInc * 2,
xInc * 3,
};
const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math
const vec_u16 vadd16 = (vec_u16) { // Modulo math
0,
xInc * 1,
xInc * 2,
......@@ -1687,10 +1687,10 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
xInc * 6,
xInc * 7,
};
const vector uint32_t vshift16 = vec_splats((uint32_t) 16);
const vector uint16_t vshift9 = vec_splat_u16(9);
const vector uint8_t vzero = vec_splat_u8(0);
const vector uint16_t vshift = vec_splat_u16(7);
const vec_u32 vshift16 = vec_splats((uint32_t) 16);
const vec_u16 vshift9 = vec_splat_u16(9);
const vec_u8 vzero = vec_splat_u8(0);
const vec_u16 vshift = vec_splat_u16(7);
for (i = 0; i < dstWidth; i += 16) {
vcoord16[0] = vec_splats((uint16_t) xpos);
......@@ -1701,7 +1701,7 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
vcoord16[0] = vec_sr(vcoord16[0], vshift9);
vcoord16[1] = vec_sr(vcoord16[1], vshift9);
valpha = (vector int8_t) vec_pack(vcoord16[0], vcoord16[1]);
valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]);
xx = xpos >> 16;
vin = vec_vsx_ld(0, &src[xx]);
......@@ -1730,22 +1730,22 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
vin2 = vec_vsx_ld(1, &src[xx]);
vin2 = vec_perm(vin2, vin2, vperm);
vmul = (vector int8_t) vec_sub(vin2, vin);
vmul = (vec_s8) vec_sub(vin2, vin);
vtmp = vec_mule(vmul, valpha);
vtmp2 = vec_mulo(vmul, valpha);
vtmp3 = vec_mergeh(vtmp, vtmp2);
vtmp4 = vec_mergel(vtmp, vtmp2);
vd_l = (vector uint16_t) vec_mergeh(vin, vzero);
vd_r = (vector uint16_t) vec_mergel(vin, vzero);
vd_l = (vec_u16) vec_mergeh(vin, vzero);
vd_r = (vec_u16) vec_mergel(vin, vzero);
vd_l = vec_sl(vd_l, vshift);
vd_r = vec_sl(vd_r, vshift);
vd_l = vec_add(vd_l, (vector uint16_t) vtmp3);
vd_r = vec_add(vd_r, (vector uint16_t) vtmp4);
vd_l = vec_add(vd_l, (vec_u16) vtmp3);
vd_r = vec_add(vd_r, (vec_u16) vtmp4);
vec_st((vector int16_t) vd_l, 0, &dst[i]);
vec_st((vector int16_t) vd_r, 0, &dst[i + 8]);
vec_st((vec_s16) vd_l, 0, &dst[i]);
vec_st((vec_s16) vd_r, 0, &dst[i + 8]);
xpos += xInc * 16;
}
......@@ -1773,8 +1773,8 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
vd_l = vec_add(vd_l, vtmp3); \
vd_r = vec_add(vd_r, vtmp4); \
\
vec_st((vector int16_t) vd_l, 0, &out[i]); \
vec_st((vector int16_t) vd_r, 0, &out[i + 8])
vec_st((vec_s16) vd_l, 0, &out[i]); \
vec_st((vec_s16) vd_r, 0, &out[i + 8])
static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
int dstWidth, const uint8_t *src1,
......@@ -1782,19 +1782,19 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
{
int i;
unsigned int xpos = 0, xx;
vector uint8_t vin, vin2, vperm;
vector uint8_t valpha, valphaxor;
vector uint16_t vtmp, vtmp2, vtmp3, vtmp4;
vector uint16_t vd_l, vd_r, vcoord16[2];
vector uint32_t vcoord[4];
const vector uint8_t vxor = vec_splats((uint8_t) 127);
const vector uint32_t vadd = (vector uint32_t) {
vec_u8 vin, vin2, vperm;
vec_u8 valpha, valphaxor;
vec_u16 vtmp, vtmp2, vtmp3, vtmp4;
vec_u16 vd_l, vd_r, vcoord16[2];
vec_u32 vcoord[4];
const vec_u8 vxor = vec_splats((uint8_t) 127);
const vec_u32 vadd = (vec_u32) {
0,
xInc * 1,
xInc * 2,
xInc * 3,
};
const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math
const vec_u16 vadd16 = (vec_u16) { // Modulo math
0,
xInc * 1,
xInc * 2,
......@@ -1804,8 +1804,8 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
xInc * 6,
xInc * 7,
};
const vector uint32_t vshift16 = vec_splats((uint32_t) 16);
const vector uint16_t vshift9 = vec_splat_u16(9);
const vec_u32 vshift16 = vec_splats((uint32_t) 16);
const vec_u16 vshift9 = vec_splat_u16(9);
for (i = 0; i < dstWidth; i += 16) {
vcoord16[0] = vec_splats((uint16_t) xpos);
......@@ -1859,29 +1859,29 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
{
int i, j;
int32_t *dst = (int32_t *) _dst;
vector int16_t vfilter, vin;
vector uint8_t vin8;
vector int32_t vout;
const vector uint8_t vzero = vec_splat_u8(0);
const vector uint8_t vunusedtab[8] = {
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
vec_s16 vfilter, vin;
vec_u8 vin8;
vec_s32 vout;
const vec_u8 vzero = vec_splat_u8(0);
const vec_u8 vunusedtab[8] = {
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
};
const vector uint8_t vunused = vunusedtab[filterSize % 8];
const vec_u8 vunused = vunusedtab[filterSize % 8];
if (filterSize == 1) {
for (i = 0; i < dstW; i++) {
......@@ -1898,14 +1898,14 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
vout = vec_splat_s32(0);
for (j = 0; j < filterSize; j += 8) {
vin8 = vec_vsx_ld(0, &src[srcPos + j]);
vin = (vector int16_t) vec_mergeh(vin8, vzero);
vin = (vec_s16) vec_mergeh(vin8, vzero);
if (j + 8 > filterSize) // Remove the unused elements on the last round
vin = vec_perm(vin, (vector int16_t) vzero, vunused);
vin = vec_perm(vin, (vec_s16) vzero, vunused);
vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
vout = vec_msums(vin, vfilter, vout);
}
vout = vec_sums(vout, (vector int32_t) vzero);
vout = vec_sums(vout, (vec_s32) vzero);
dst[i] = FFMIN(vout[3] >> 3, (1 << 19) - 1);
}
}
......@@ -1921,28 +1921,28 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
const uint16_t *src = (const uint16_t *) _src;
int bits = desc->comp[0].depth - 1;
int sh = bits - 4;
vector int16_t vfilter, vin;
vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
const vector uint8_t vzero = vec_splat_u8(0);
const vector uint8_t vunusedtab[8] = {
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
vec_s16 vfilter, vin;
vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
const vec_u8 vzero = vec_splat_u8(0);
const vec_u8 vunusedtab[8] = {
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
};
const vector uint8_t vunused = vunusedtab[filterSize % 8];
const vec_u8 vunused = vunusedtab[filterSize % 8];
if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
sh = 9;
......@@ -1966,16 +1966,16 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
const int srcPos = filterPos[i];
vout = vec_splat_s32(0);
for (j = 0; j < filterSize; j += 8) {
vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]);
vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]);
if (j + 8 > filterSize) // Remove the unused elements on the last round
vin = vec_perm(vin, (vector int16_t) vzero, vunused);
vin = vec_perm(vin, (vec_s16) vzero, vunused);
vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
vfilter32_l = vec_unpackh(vfilter);
vfilter32_r = vec_unpackl(vfilter);
vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero);
vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero);
vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero);
vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero);
vtmp = vec_mul(vtmp, vfilter32_l);
vtmp2 = vec_mul(vtmp2, vfilter32_r);
......@@ -1983,7 +1983,7 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
vout = vec_adds(vout, vtmp);
vout = vec_adds(vout, vtmp2);
}
vout = vec_sums(vout, (vector int32_t) vzero);
vout = vec_sums(vout, (vec_s32) vzero);
dst[i] = FFMIN(vout[3] >> sh, (1 << 19) - 1);
}
}
......@@ -1997,28 +1997,28 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
int i, j;
const uint16_t *src = (const uint16_t *) _src;
int sh = desc->comp[0].depth - 1;
vector int16_t vfilter, vin;
vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
const vector uint8_t vzero = vec_splat_u8(0);
const vector uint8_t vunusedtab[8] = {
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
vec_s16 vfilter, vin;
vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
const vec_u8 vzero = vec_splat_u8(0);
const vec_u8 vunusedtab[8] = {
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
(vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
(vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
};
const vector uint8_t vunused = vunusedtab[filterSize % 8];
const vec_u8 vunused = vunusedtab[filterSize % 8];
if (sh<15) {
sh = isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
......@@ -2042,16 +2042,16 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
const int srcPos = filterPos[i];
vout = vec_splat_s32(0);
for (j = 0; j < filterSize; j += 8) {
vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]);
vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]);
if (j + 8 > filterSize) // Remove the unused elements on the last round
vin = vec_perm(vin, (vector int16_t) vzero, vunused);
vin = vec_perm(vin, (vec_s16) vzero, vunused);
vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
vfilter32_l = vec_unpackh(vfilter);
vfilter32_r = vec_unpackl(vfilter);
vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero);
vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero);
vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero);
vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero);
vtmp = vec_mul(vtmp, vfilter32_l);
vtmp2 = vec_mul(vtmp2, vfilter32_r);
......@@ -2059,7 +2059,7 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
vout = vec_adds(vout, vtmp);
vout = vec_adds(vout, vtmp2);
}
vout = vec_sums(vout, (vector int32_t) vzero);
vout = vec_sums(vout, (vec_s32) vzero);
dst[i] = FFMIN(vout[3] >> sh, (1 << 15) - 1);
}
}
......
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