Commit 0e02b381 authored by Ronald S. Bultje's avatar Ronald S. Bultje

Remove put_no_rnd_pixels_l2 function pointer for w=16 from dsputil.

The function is never used.
parent fef906c7
...@@ -2872,8 +2872,7 @@ av_cold void ff_dsputil_init(DSPContext* c, AVCodecContext *avctx) ...@@ -2872,8 +2872,7 @@ av_cold void ff_dsputil_init(DSPContext* c, AVCodecContext *avctx)
c->clear_blocks = FUNCC(clear_blocks ## dct , depth);\ c->clear_blocks = FUNCC(clear_blocks ## dct , depth);\
c->add_pixels8 = FUNCC(add_pixels8 ## dct , depth);\ c->add_pixels8 = FUNCC(add_pixels8 ## dct , depth);\
c->add_pixels4 = FUNCC(add_pixels4 ## dct , depth);\ c->add_pixels4 = FUNCC(add_pixels4 ## dct , depth);\
c->put_no_rnd_pixels_l2[0] = FUNCC(put_no_rnd_pixels16_l2, depth);\ c->put_no_rnd_pixels_l2 = FUNCC(put_no_rnd_pixels8_l2 , depth);\
c->put_no_rnd_pixels_l2[1] = FUNCC(put_no_rnd_pixels8_l2 , depth);\
\ \
c->put_h264_chroma_pixels_tab[0] = FUNCC(put_h264_chroma_mc8 , depth);\ c->put_h264_chroma_pixels_tab[0] = FUNCC(put_h264_chroma_mc8 , depth);\
c->put_h264_chroma_pixels_tab[1] = FUNCC(put_h264_chroma_mc4 , depth);\ c->put_h264_chroma_pixels_tab[1] = FUNCC(put_h264_chroma_mc4 , depth);\
......
...@@ -292,7 +292,7 @@ typedef struct DSPContext { ...@@ -292,7 +292,7 @@ typedef struct DSPContext {
*/ */
op_pixels_func avg_no_rnd_pixels_tab[4][4]; op_pixels_func avg_no_rnd_pixels_tab[4][4];
void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h); void (*put_no_rnd_pixels_l2)(uint8_t *block/*align 8*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h);
/** /**
* Thirdpel motion compensation with rounding (a+b+1)>>1. * Thirdpel motion compensation with rounding (a+b+1)>>1.
......
...@@ -582,10 +582,6 @@ PIXOP2(put, op_put) ...@@ -582,10 +582,6 @@ PIXOP2(put, op_put)
#define put_no_rnd_pixels8_c put_pixels8_c #define put_no_rnd_pixels8_c put_pixels8_c
#define put_no_rnd_pixels16_c put_pixels16_c #define put_no_rnd_pixels16_c put_pixels16_c
static void FUNCC(put_no_rnd_pixels16_l2)(uint8_t *dst, const uint8_t *a, const uint8_t *b, int stride, int h){
FUNC(put_no_rnd_pixels16_l2)(dst, a, b, stride, stride, stride, h);
}
static void FUNCC(put_no_rnd_pixels8_l2)(uint8_t *dst, const uint8_t *a, const uint8_t *b, int stride, int h){ static void FUNCC(put_no_rnd_pixels8_l2)(uint8_t *dst, const uint8_t *a, const uint8_t *b, int stride, int h){
FUNC(put_no_rnd_pixels8_l2)(dst, a, b, stride, stride, stride, h); FUNC(put_no_rnd_pixels8_l2)(dst, a, b, stride, stride, stride, h);
} }
......
...@@ -1564,7 +1564,7 @@ static void render_slice(Vp3DecodeContext *s, int slice) ...@@ -1564,7 +1564,7 @@ static void render_slice(Vp3DecodeContext *s, int slice)
motion_source, stride, 8); motion_source, stride, 8);
}else{ }else{
int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1 int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1
s->dsp.put_no_rnd_pixels_l2[1]( s->dsp.put_no_rnd_pixels_l2(
output_plane + first_pixel, output_plane + first_pixel,
motion_source - d, motion_source - d,
motion_source + stride + 1 + d, motion_source + stride + 1 + d,
......
...@@ -373,7 +373,7 @@ static void vp56_mc(VP56Context *s, int b, int plane, uint8_t *src, ...@@ -373,7 +373,7 @@ static void vp56_mc(VP56Context *s, int b, int plane, uint8_t *src,
s->filter(s, dst, src_block, src_offset, src_offset+overlap_offset, s->filter(s, dst, src_block, src_offset, src_offset+overlap_offset,
stride, s->mv[b], mask, s->filter_selection, b<4); stride, s->mv[b], mask, s->filter_selection, b<4);
else else
s->dsp.put_no_rnd_pixels_l2[1](dst, src_block+src_offset, s->dsp.put_no_rnd_pixels_l2(dst, src_block+src_offset,
src_block+src_offset+overlap_offset, src_block+src_offset+overlap_offset,
stride, 8); stride, 8);
} else { } else {
......
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