Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
0a91f4ee
Commit
0a91f4ee
authored
Jul 08, 2008
by
Diego Biurrun
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
spelling cosmetics
Originally committed as revision 14114 to
svn://svn.ffmpeg.org/ffmpeg/trunk
parent
6ef82274
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
17 additions
and
17 deletions
+17
-17
general.texi
doc/general.texi
+17
-17
No files found.
doc/general.texi
View file @
0a91f4ee
...
...
@@ -57,7 +57,7 @@ library:
@item FLV @tab X @tab X
@tab Macromedia Flash video files
@item Real Audio and Video @tab X @tab X
@item Raw AC3 @tab X @tab X
@item Raw AC
-
3 @tab X @tab X
@item Raw MJPEG @tab X @tab X
@item Raw MPEG video @tab X @tab X
@item Raw PCM8/16 bits, mulaw/Alaw@tab X @tab X
...
...
@@ -100,7 +100,7 @@ library:
@item ADTS AAC audio @tab X @tab X
@item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro.
@item American Laser Games MM @tab @tab X
@tab Multimedia format used in games like Mad Dog McCree
@tab Multimedia format used in games like Mad Dog McCree
.
@item AVS @tab @tab X
@tab Multimedia format used by the Creature Shock game.
@item Smacker @tab @tab X
...
...
@@ -114,7 +114,7 @@ library:
@item SEQ @tab @tab X
@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
@item DXA @tab @tab X
@tab This format is used in
non-Windows version of
Feeble Files game and
@tab This format is used in
the non-Windows version of the
Feeble Files game and
different game cutscenes repacked for use with ScummVM.
@item THP @tab @tab X
@tab Used on the Nintendo GameCube.
...
...
@@ -126,7 +126,7 @@ different game cutscenes repacked for use with ScummVM.
@tab Audio format used in some games by CRYO Interactive Entertainment.
@item Monkey's Audio @tab @tab X
@item SIFF @tab @tab X
@tab Audio and video format used in some games by Beam Software
@tab Audio and video format used in some games by Beam Software
.
@item LMLM4 @tab @tab X
@tab Used by Linux Media Labs MPEG-4 PCI boards
@item PVA @tab @tab X
...
...
@@ -138,9 +138,9 @@ different game cutscenes repacked for use with ScummVM.
@item IFF @tab @tab X
@tab Interchange File Format
@item BFI @tab @tab X
@tab Brute Force
&
Ignorance, used in Flash Traffic: City of Angels
@tab Brute Force
&
Ignorance, used in Flash Traffic: City of Angels
.
@item OMA @tab @tab X
@tab Audio format used in Sony Sonic Stage and Sony Vegas
@tab Audio format used in Sony Sonic Stage and Sony Vegas
.
@end multitable
@code
{
X
}
means that encoding (resp. decoding) is supported.
...
...
@@ -158,8 +158,8 @@ following image formats are supported:
@item JPEG @tab X @tab X @tab Progressive JPEG is not supported.
@item .Y.U.V @tab X @tab X @tab one raw file per component
@item animated GIF @tab X @tab X @tab Only uncompressed GIFs are generated.
@item PNG @tab X @tab X @tab 2
bit and 4 bit/pixel not supported yet.
@item Targa @tab @tab X @tab Targa (.TGA) image format
.
@item PNG @tab X @tab X @tab 2
/4 bpp not supported yet
@item Targa @tab @tab X @tab Targa (.TGA) image format
@item TIFF @tab X @tab X @tab YUV, JPEG and some extension is not supported yet.
@item SGI @tab X @tab X @tab SGI RGB image format
@item PTX @tab @tab X @tab V.Flash PTX format
...
...
@@ -190,7 +190,7 @@ following image formats are supported:
@item RealVideo 2.0 @tab X @tab X
@item MJPEG @tab X @tab X
@item lossless MJPEG @tab X @tab X
@item JPEG-LS @tab X @tab X @tab fourcc: MJLS, lossless and near-lossless is supported
@item JPEG-LS @tab X @tab X @tab fourcc: MJLS, lossless and near-lossless is supported
.
@item Apple MJPEG-B @tab @tab X
@item Sunplus MJPEG @tab @tab X @tab fourcc: SP5X
@item DV @tab X @tab X
...
...
@@ -242,8 +242,8 @@ following image formats are supported:
@item Autodesk Animator Studio Codec @tab @tab X @tab fourcc: AASC
@item Fraps FPS1 @tab @tab X @tab
@item CamStudio @tab @tab X @tab fourcc: CSCD
@item American Laser Games Video @tab @tab X @tab Used in games like Mad Dog McCree
@item ZMBV @tab X @tab X @tab Encoder works only
on PAL8
@item American Laser Games Video @tab @tab X @tab Used in games like Mad Dog McCree
.
@item ZMBV @tab X @tab X @tab Encoder works only
in PAL8.
@item AVS Video @tab @tab X @tab Video encoding used by the Creature Shock game.
@item Smacker Video @tab @tab X @tab Video encoding used in Smacker.
@item RTjpeg @tab @tab X @tab Video encoding used in NuppelVideo files.
...
...
@@ -271,7 +271,7 @@ following image formats are supported:
@item MPEG audio layer 2 @tab IX @tab IX
@item MPEG audio layer 1/3 @tab X @tab IX
@tab MP3 encoding is supported through the external library LAME.
@item AC
3
@tab IX @tab IX
@item AC
-3
@tab IX @tab IX
@tab liba52 is used internally for decoding.
@item Vorbis @tab X @tab X
@item WMA V1/V2 @tab X @tab X
...
...
@@ -308,7 +308,7 @@ following image formats are supported:
@item RA288 @tab @tab X
@tab Real 28800 bit/s codec
@item RADnet @tab X @tab IX
@tab Real low bitrate AC3 codec, liba52 is used for decoding.
@tab Real low bitrate AC
-
3 codec, liba52 is used for decoding.
@item AMR-NB @tab X @tab X
@tab Supported through an external library.
@item AMR-WB @tab X @tab X
...
...
@@ -331,9 +331,9 @@ following image formats are supported:
@item FFmpeg Sonic @tab X @tab X
@tab experimental lossy/lossless codec
@item Qdesign QDM2 @tab @tab X
@tab
there are still some distortions
@tab
There are still some distortions.
@item Real COOK @tab @tab X
@tab All versions except 5.1 are supported
@tab All versions except 5.1 are supported
.
@item DSP Group TrueSpeech @tab @tab X
@item True Audio (TTA) @tab @tab X
@item Smacker Audio @tab @tab X
...
...
@@ -342,10 +342,10 @@ following image formats are supported:
@tab Codec used in Delphine Software games.
@item Intel Music Coder @tab @tab X
@item Musepack @tab @tab X
@tab SV7 and SV8 are supported
@tab SV7 and SV8 are supported
.
@item DTS Coherent Audio @tab @tab X
@item ATRAC 3 @tab @tab X
@item Monkey's Audio @tab @tab X @tab Only versions 3.97-3.99 are supported
@item Monkey's Audio @tab @tab X @tab Only versions 3.97-3.99 are supported
.
@item Nellymoser ASAO @tab @tab X
@item 8SVX Audio @tab @tab X
@item MLP/TrueHD @tab @tab X @tab Used in DVD-Audio and Blu-Ray discs.
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment