Commit 0a68cd87 authored by Vitor Sessak's avatar Vitor Sessak

SSE optimized vector_clipf(). 10% faster TwinVQ decoding.

Originally committed as revision 19728 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 8fc9376c
...@@ -4093,6 +4093,51 @@ static void int32_to_float_fmul_scalar_c(float *dst, const int *src, float mul, ...@@ -4093,6 +4093,51 @@ static void int32_to_float_fmul_scalar_c(float *dst, const int *src, float mul,
dst[i] = src[i] * mul; dst[i] = src[i] * mul;
} }
static inline uint32_t clipf_c_one(uint32_t a, uint32_t mini,
uint32_t maxi, uint32_t maxisign)
{
if(a > mini) return mini;
else if((a^(1<<31)) > maxisign) return maxi;
else return a;
}
static void vector_clipf_c_opposite_sign(float *dst, float *src, float *min, float *max, int len){
int i;
uint32_t mini = *(uint32_t*)min;
uint32_t maxi = *(uint32_t*)max;
uint32_t maxisign = maxi ^ (1<<31);
uint32_t *dsti = (uint32_t*)dst;
uint32_t *srci = (uint32_t*)src;
for(i=0; i<len; i+=8) {
dsti[i + 0] = clipf_c_one(srci[i + 0], mini, maxi, maxisign);
dsti[i + 1] = clipf_c_one(srci[i + 1], mini, maxi, maxisign);
dsti[i + 2] = clipf_c_one(srci[i + 2], mini, maxi, maxisign);
dsti[i + 3] = clipf_c_one(srci[i + 3], mini, maxi, maxisign);
dsti[i + 4] = clipf_c_one(srci[i + 4], mini, maxi, maxisign);
dsti[i + 5] = clipf_c_one(srci[i + 5], mini, maxi, maxisign);
dsti[i + 6] = clipf_c_one(srci[i + 6], mini, maxi, maxisign);
dsti[i + 7] = clipf_c_one(srci[i + 7], mini, maxi, maxisign);
}
}
static void vector_clipf_c(float *dst, float *src, float min, float max, int len){
int i;
if(min < 0 && max > 0) {
vector_clipf_c_opposite_sign(dst, src, &min, &max, len);
} else {
for(i=0; i < len; i+=8) {
dst[i ] = av_clipf(src[i ], min, max);
dst[i + 1] = av_clipf(src[i + 1], min, max);
dst[i + 2] = av_clipf(src[i + 2], min, max);
dst[i + 3] = av_clipf(src[i + 3], min, max);
dst[i + 4] = av_clipf(src[i + 4], min, max);
dst[i + 5] = av_clipf(src[i + 5], min, max);
dst[i + 6] = av_clipf(src[i + 6], min, max);
dst[i + 7] = av_clipf(src[i + 7], min, max);
}
}
}
static av_always_inline int float_to_int16_one(const float *src){ static av_always_inline int float_to_int16_one(const float *src){
int_fast32_t tmp = *(const int32_t*)src; int_fast32_t tmp = *(const int32_t*)src;
if(tmp & 0xf0000){ if(tmp & 0xf0000){
...@@ -4669,6 +4714,7 @@ void dsputil_init(DSPContext* c, AVCodecContext *avctx) ...@@ -4669,6 +4714,7 @@ void dsputil_init(DSPContext* c, AVCodecContext *avctx)
c->vector_fmul_add_add = ff_vector_fmul_add_add_c; c->vector_fmul_add_add = ff_vector_fmul_add_add_c;
c->vector_fmul_window = ff_vector_fmul_window_c; c->vector_fmul_window = ff_vector_fmul_window_c;
c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_c; c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_c;
c->vector_clipf = vector_clipf_c;
c->float_to_int16 = ff_float_to_int16_c; c->float_to_int16 = ff_float_to_int16_c;
c->float_to_int16_interleave = ff_float_to_int16_interleave_c; c->float_to_int16_interleave = ff_float_to_int16_interleave_c;
c->add_int16 = add_int16_c; c->add_int16 = add_int16_c;
......
...@@ -396,6 +396,7 @@ typedef struct DSPContext { ...@@ -396,6 +396,7 @@ typedef struct DSPContext {
void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len); void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */ /* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len); void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len);
void (*vector_clipf)(float *dst /* align 16 */, float *src /* align 16 */, float min, float max, int len /* align 16 */);
/* C version: convert floats from the range [384.0,386.0] to ints in [-32768,32767] /* C version: convert floats from the range [384.0,386.0] to ints in [-32768,32767]
* simd versions: convert floats from [-32768.0,32767.0] without rescaling and arrays are 16byte aligned */ * simd versions: convert floats from [-32768.0,32767.0] without rescaling and arrays are 16byte aligned */
......
...@@ -825,7 +825,6 @@ static int twin_decode_frame(AVCodecContext * avctx, void *data, ...@@ -825,7 +825,6 @@ static int twin_decode_frame(AVCodecContext * avctx, void *data,
float *out = data; float *out = data;
enum FrameType ftype; enum FrameType ftype;
int window_type; int window_type;
int i;
static const enum FrameType wtype_to_ftype_table[] = { static const enum FrameType wtype_to_ftype_table[] = {
FT_LONG, FT_LONG, FT_SHORT, FT_LONG, FT_LONG, FT_LONG, FT_SHORT, FT_LONG,
FT_MEDIUM, FT_LONG, FT_LONG, FT_MEDIUM, FT_MEDIUM FT_MEDIUM, FT_LONG, FT_LONG, FT_MEDIUM, FT_MEDIUM
...@@ -860,8 +859,8 @@ static int twin_decode_frame(AVCodecContext * avctx, void *data, ...@@ -860,8 +859,8 @@ static int twin_decode_frame(AVCodecContext * avctx, void *data,
return buf_size; return buf_size;
} }
for (i=0; i < avctx->channels * mtab->size; i++) tctx->dsp.vector_clipf(out, out, -32700./(1<<15), 32700./(1<<15),
out[i] = av_clipf(out[i], -32700./(1<<15), 32700./(1<<15)); mtab->size);
*data_size = mtab->size*avctx->channels*4; *data_size = mtab->size*avctx->channels*4;
......
...@@ -2346,6 +2346,40 @@ static void int32_to_float_fmul_scalar_sse2(float *dst, const int *src, float mu ...@@ -2346,6 +2346,40 @@ static void int32_to_float_fmul_scalar_sse2(float *dst, const int *src, float mu
); );
} }
static void vector_clipf_sse(float *dst, float *src, float min, float max,
int len)
{
x86_reg i = (len-16)*4;
__asm__ volatile(
"movss %3, %%xmm4 \n"
"movss %4, %%xmm5 \n"
"shufps $0, %%xmm4, %%xmm4 \n"
"shufps $0, %%xmm5, %%xmm5 \n"
"1: \n\t"
"movaps (%2,%0), %%xmm0 \n\t" // 3/1 on intel
"movaps 16(%2,%0), %%xmm1 \n\t"
"movaps 32(%2,%0), %%xmm2 \n\t"
"movaps 48(%2,%0), %%xmm3 \n\t"
"maxps %%xmm4, %%xmm0 \n\t"
"maxps %%xmm4, %%xmm1 \n\t"
"maxps %%xmm4, %%xmm2 \n\t"
"maxps %%xmm4, %%xmm3 \n\t"
"minps %%xmm5, %%xmm0 \n\t"
"minps %%xmm5, %%xmm1 \n\t"
"minps %%xmm5, %%xmm2 \n\t"
"minps %%xmm5, %%xmm3 \n\t"
"movaps %%xmm0, (%1,%0) \n\t"
"movaps %%xmm1, 16(%1,%0) \n\t"
"movaps %%xmm2, 32(%1,%0) \n\t"
"movaps %%xmm3, 48(%1,%0) \n\t"
"sub $64, %0 \n\t"
"jge 1b \n\t"
:"+r"(i)
:"r"(dst), "r"(src), "m"(min), "m"(max)
:"memory"
);
}
static void float_to_int16_3dnow(int16_t *dst, const float *src, long len){ static void float_to_int16_3dnow(int16_t *dst, const float *src, long len){
x86_reg reglen = len; x86_reg reglen = len;
// not bit-exact: pf2id uses different rounding than C and SSE // not bit-exact: pf2id uses different rounding than C and SSE
...@@ -3046,6 +3080,7 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx) ...@@ -3046,6 +3080,7 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
c->vector_fmul_add_add = vector_fmul_add_add_sse; c->vector_fmul_add_add = vector_fmul_add_add_sse;
c->vector_fmul_window = vector_fmul_window_sse; c->vector_fmul_window = vector_fmul_window_sse;
c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_sse; c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_sse;
c->vector_clipf = vector_clipf_sse;
c->float_to_int16 = float_to_int16_sse; c->float_to_int16 = float_to_int16_sse;
c->float_to_int16_interleave = float_to_int16_interleave_sse; c->float_to_int16_interleave = float_to_int16_interleave_sse;
} }
......
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