Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
099e57bc
Commit
099e57bc
authored
Jul 07, 2013
by
Paul B Mahol
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
zmbvenc: remove unused AVFrame from encoder private context
Signed-off-by:
Paul B Mahol
<
onemda@gmail.com
>
parent
3bec6a44
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
4 deletions
+1
-4
zmbvenc.c
libavcodec/zmbvenc.c
+1
-4
No files found.
libavcodec/zmbvenc.c
View file @
099e57bc
...
...
@@ -44,8 +44,6 @@
*/
typedef
struct
ZmbvEncContext
{
AVCodecContext
*
avctx
;
AVFrame
pic
;
int
range
;
uint8_t
*
comp_buf
,
*
work_buf
;
uint8_t
pal
[
768
];
...
...
@@ -121,7 +119,7 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
const
AVFrame
*
pict
,
int
*
got_packet
)
{
ZmbvEncContext
*
const
c
=
avctx
->
priv_data
;
AVFrame
*
const
p
=
&
c
->
pic
;
AVFrame
*
const
p
=
(
AVFrame
*
)
pict
;
uint8_t
*
src
,
*
prev
,
*
buf
;
uint32_t
*
palptr
;
int
keyframe
,
chpal
;
...
...
@@ -134,7 +132,6 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
c
->
curfrm
++
;
if
(
c
->
curfrm
==
c
->
keyint
)
c
->
curfrm
=
0
;
*
p
=
*
pict
;
p
->
pict_type
=
keyframe
?
AV_PICTURE_TYPE_I
:
AV_PICTURE_TYPE_P
;
p
->
key_frame
=
keyframe
;
chpal
=
!
keyframe
&&
memcmp
(
p
->
data
[
1
],
c
->
pal2
,
1024
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment