Commit 09182b32 authored by Christophe Gisquet's avatar Christophe Gisquet Committed by Anton Khirnov

hevc: simplify rounding

Signed-off-by: 's avatarAnton Khirnov <anton@khirnov.net>
parent d1b1c3bb
......@@ -271,8 +271,8 @@ static int temporal_luma_motion_vector(HEVCContext *s, int x0, int y0,
(y0 >> s->sps->log2_ctb_size) == (y >> s->sps->log2_ctb_size) &&
y < s->sps->height &&
x < s->sps->width) {
x = ((x >> 4) << 4);
y = ((y >> 4) << 4);
x &= ~15;
y &= ~15;
x_pu = x >> s->sps->log2_min_pu_size;
y_pu = y >> s->sps->log2_min_pu_size;
temp_col = TAB_MVF(x_pu, y_pu);
......@@ -283,8 +283,8 @@ static int temporal_luma_motion_vector(HEVCContext *s, int x0, int y0,
if (tab_mvf && !availableFlagLXCol) {
x = x0 + (nPbW >> 1);
y = y0 + (nPbH >> 1);
x = ((x >> 4) << 4);
y = ((y >> 4) << 4);
x &= ~15;
y &= ~15;
x_pu = x >> s->sps->log2_min_pu_size;
y_pu = y >> s->sps->log2_min_pu_size;
temp_col = TAB_MVF(x_pu, y_pu);
......
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