Commit 05a603a9 authored by Diego Biurrun's avatar Diego Biurrun

ppc: Merge types_altivec.h into util_altivec.h

There is no point in keeping the two separate.
parent ea7ee4b4
/*
* Copyright (c) 2006 Guillaume Poirier <gpoirier@mplayerhq.hu>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_PPC_TYPES_ALTIVEC_H
#define AVUTIL_PPC_TYPES_ALTIVEC_H
/***********************************************************************
* Vector types
**********************************************************************/
#define vec_u8 vector unsigned char
#define vec_s8 vector signed char
#define vec_u16 vector unsigned short
#define vec_s16 vector signed short
#define vec_u32 vector unsigned int
#define vec_s32 vector signed int
#define vec_f vector float
/***********************************************************************
* Null vector
**********************************************************************/
#define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
#define zero_u8v (vec_u8) zerov
#define zero_s8v (vec_s8) zerov
#define zero_u16v (vec_u16) zerov
#define zero_s16v (vec_s16) zerov
#define zero_u32v (vec_u32) zerov
#define zero_s32v (vec_s32) zerov
#endif /* AVUTIL_PPC_TYPES_ALTIVEC_H */
......@@ -32,7 +32,28 @@
#include <altivec.h>
#endif
#include "types_altivec.h"
/***********************************************************************
* Vector types
**********************************************************************/
#define vec_u8 vector unsigned char
#define vec_s8 vector signed char
#define vec_u16 vector unsigned short
#define vec_s16 vector signed short
#define vec_u32 vector unsigned int
#define vec_s32 vector signed int
#define vec_f vector float
/***********************************************************************
* Null vector
**********************************************************************/
#define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
#define zero_u8v (vec_u8) zerov
#define zero_s8v (vec_s8) zerov
#define zero_u16v (vec_u16) zerov
#define zero_s16v (vec_s16) zerov
#define zero_u32v (vec_u32) zerov
#define zero_s32v (vec_s32) zerov
#if HAVE_ALTIVEC
......
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