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Linshizhi
ffmpeg.wasm-core
Commits
04f30711
Commit
04f30711
authored
Nov 09, 2013
by
Anton Khirnov
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xan: use the AVFrame API properly.
parent
f3cd23fb
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1 changed file
with
23 additions
and
17 deletions
+23
-17
xan.c
libavcodec/xan.c
+23
-17
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libavcodec/xan.c
View file @
04f30711
...
...
@@ -52,7 +52,7 @@
typedef
struct
XanContext
{
AVCodecContext
*
avctx
;
AVFrame
last_frame
;
AVFrame
*
last_frame
;
const
unsigned
char
*
buf
;
int
size
;
...
...
@@ -71,6 +71,19 @@ typedef struct XanContext {
}
XanContext
;
static
av_cold
int
xan_decode_end
(
AVCodecContext
*
avctx
)
{
XanContext
*
s
=
avctx
->
priv_data
;
av_frame_free
(
&
s
->
last_frame
);
av_freep
(
&
s
->
buffer1
);
av_freep
(
&
s
->
buffer2
);
av_freep
(
&
s
->
palettes
);
return
0
;
}
static
av_cold
int
xan_decode_init
(
AVCodecContext
*
avctx
)
{
XanContext
*
s
=
avctx
->
priv_data
;
...
...
@@ -91,6 +104,12 @@ static av_cold int xan_decode_init(AVCodecContext *avctx)
return
AVERROR
(
ENOMEM
);
}
s
->
last_frame
=
av_frame_alloc
();
if
(
!
s
->
last_frame
)
{
xan_decode_end
(
avctx
);
return
AVERROR
(
ENOMEM
);
}
return
0
;
}
...
...
@@ -234,7 +253,7 @@ static inline void xan_wc3_copy_pixel_run(XanContext *s, AVFrame *frame,
return
;
palette_plane
=
frame
->
data
[
0
];
prev_palette_plane
=
s
->
last_frame
.
data
[
0
];
prev_palette_plane
=
s
->
last_frame
->
data
[
0
];
if
(
!
prev_palette_plane
)
prev_palette_plane
=
palette_plane
;
stride
=
frame
->
linesize
[
0
];
...
...
@@ -582,8 +601,8 @@ static int xan_decode_frame(AVCodecContext *avctx,
if
(
xan_wc3_decode_frame
(
s
,
frame
)
<
0
)
return
AVERROR_INVALIDDATA
;
av_frame_unref
(
&
s
->
last_frame
);
if
((
ret
=
av_frame_ref
(
&
s
->
last_frame
,
frame
))
<
0
)
av_frame_unref
(
s
->
last_frame
);
if
((
ret
=
av_frame_ref
(
s
->
last_frame
,
frame
))
<
0
)
return
ret
;
*
got_frame
=
1
;
...
...
@@ -592,19 +611,6 @@ static int xan_decode_frame(AVCodecContext *avctx,
return
buf_size
;
}
static
av_cold
int
xan_decode_end
(
AVCodecContext
*
avctx
)
{
XanContext
*
s
=
avctx
->
priv_data
;
av_frame_unref
(
&
s
->
last_frame
);
av_freep
(
&
s
->
buffer1
);
av_freep
(
&
s
->
buffer2
);
av_freep
(
&
s
->
palettes
);
return
0
;
}
AVCodec
ff_xan_wc3_decoder
=
{
.
name
=
"xan_wc3"
,
.
long_name
=
NULL_IF_CONFIG_SMALL
(
"Wing Commander III / Xan"
),
...
...
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