audioconvert.h 6.42 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
/*
 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 * Copyright (c) 2008 Peter Ross
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

22 23 24 25
#ifndef AVUTIL_AUDIOCONVERT_H
#define AVUTIL_AUDIOCONVERT_H

#include <stdint.h>
26 27 28 29 30 31

/**
 * @file
 * audio conversion routines
 */

32 33 34 35 36 37 38 39 40
/**
 * @addtogroup lavu_audio
 * @{
 */

/**
 * @defgroup channel_masks Audio channel masks
 * @{
 */
41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
#define AV_CH_FRONT_LEFT             0x00000001
#define AV_CH_FRONT_RIGHT            0x00000002
#define AV_CH_FRONT_CENTER           0x00000004
#define AV_CH_LOW_FREQUENCY          0x00000008
#define AV_CH_BACK_LEFT              0x00000010
#define AV_CH_BACK_RIGHT             0x00000020
#define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
#define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
#define AV_CH_BACK_CENTER            0x00000100
#define AV_CH_SIDE_LEFT              0x00000200
#define AV_CH_SIDE_RIGHT             0x00000400
#define AV_CH_TOP_CENTER             0x00000800
#define AV_CH_TOP_FRONT_LEFT         0x00001000
#define AV_CH_TOP_FRONT_CENTER       0x00002000
#define AV_CH_TOP_FRONT_RIGHT        0x00004000
#define AV_CH_TOP_BACK_LEFT          0x00008000
#define AV_CH_TOP_BACK_CENTER        0x00010000
#define AV_CH_TOP_BACK_RIGHT         0x00020000
#define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
#define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
61 62 63 64
#define AV_CH_WIDE_LEFT              0x0000000080000000ULL
#define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
#define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
#define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
65 66 67 68

/** Channel mask value used for AVCodecContext.request_channel_layout
    to indicate that the user requests the channel order of the decoder output
    to be the native codec channel order. */
69
#define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
70

71 72 73 74 75
/**
 * @}
 * @defgroup channel_mask_c Audio channel convenience macros
 * @{
 * */
76 77
#define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
78
#define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
79 80
#define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
81
#define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
82
#define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
83
#define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
84 85 86 87 88 89
#define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
90 91 92 93 94 95
#define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
96
#define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
97
#define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
98
#define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
99
#define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
100
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
101
#define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
102 103
#define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)

104 105 106 107
/**
 * @}
 */

108 109
/**
 * Return a channel layout id that matches name, 0 if no match.
110 111 112 113 114 115 116 117 118 119 120 121
 * name can be one or several of the following notations,
 * separated by '+' or '|':
 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
 * - a number of channels, in decimal, optionnally followed by 'c', yielding
 *   the default channel layout for that number of channels (@see
 *   av_get_default_channel_layout);
 * - a channel layout mask, in hexadecimal starting with "0x" (see the
 *   AV_CH_* macros).
 + Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
122
 */
123
uint64_t av_get_channel_layout(const char *name);
124 125 126

/**
 * Return a description of a channel layout.
127
 * If nb_channels is <= 0, it is guessed from the channel_layout.
128 129 130 131
 *
 * @param buf put here the string containing the channel layout
 * @param buf_size size in bytes of the buffer
 */
132
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
133 134 135 136

/**
 * Return the number of channels in the channel layout.
 */
137
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
138

139 140 141
/**
 * Return default channel layout for a given number of channels.
 */
142
int64_t av_get_default_channel_layout(int nb_channels);
143

144 145 146 147
/**
 * @}
 */

148
#endif /* AVUTIL_AUDIOCONVERT_H */